Low- and High-Fidelity Prototypes: When to Use Which
Susan was having a tough time deciding whether to create a low-fidelity or high-fidelity prototype of her new money tracker app. She knew that she needed to make a decision soon, but she just couldn't seem to pick a side.
On one hand, creating a low-fidelity prototype would allow her to quickly test out her ideas and get feedback from users. But on the other hand, creating a high-fidelity prototype would give her app a more polished look and feel.
In the end, Susan decided to go with the high-fidelity prototype. She knew that it would take longer to create, but she believed that it would be worth it in the end. And she was right - the high-fidelity prototype allowed her to get even more feedback from users and helped her fine-tune her app before launch.
So, what's the right choice for you? Let's take a closer look at low- and high-fidelity prototypes to see when you should use each one.
There are two types of prototypes: low-fidelity and high-fidelity.
Low fidelity prototypes are great for early stages of development when you're trying to validate an idea or get feedback on a concept. They're also helpful for getting a general sense of how something will look and feel. Although faster and easier to create, they are also less accurate and less detailed. Here are a few examples of low fidelity prototypes:
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Excel spreadsheet which can be used to quickly test out an idea with users.
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Clickable prototype using something like Powerpoint or Keynote.
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When developing an app or website, the low-fidelity version can be described as a wireframe. A wireframe is a skeletal framework of your app or website that shows the basic layout and structure, but without any colors, images, or other design elements. This type of prototype is useful for getting feedback on the overall layout and flow of the user interface.
High-fidelity prototypes, on the other hand, take more time to create but they look and function more like the final product. They are more realistic and closer to the final product and can be used to test things like user experience, interactions, and design. Here are a few examples of high fidelity prototypes:
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A well-designed mockup that looks like the final product
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A working model of the app or website
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When developing an app or website, the low-fidelity version can be described as an interactive prototype that simulates the real thing. Visually detailed and closer to the final product, it includes colors, images, branding, and sometimes even working functionality. This type of prototype is useful for testing specific design details and for getting user feedback on the look and feel of the product.
Best Time to Use Low-Fidelity or High-Fidelity Prototype
So when should you use a low-fidelity prototype? When you're still in the early stages of development and you want to get feedback on the overall layout and structure of your product. When should you use a high-fidelity prototype? When you're closer to launch and you want to test specific design details or interactivity.
Both low-fidelity and high-fidelity prototypes have their own benefits.
It's important to choose the right type of prototype for the stage of development you're in. If you're just starting out, a low-fidelity prototype can help you validate your idea and get feedback on the overall concept. If you're closer to launch, a high fidelity prototype can help you test specific design details and user experience.
What do you think? When do you prefer to use low- or high- fidelity prototypes? Let us know in the comments!